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FOX N FORESTS Activation Code [pack]

Updated: Mar 23, 2020





















































About This Game FOX n FORESTS is a 2D action platformer with RPG elements inspired by the glorious days of 16-bit! Switch between various seasons on the fly, shoot and slash with your magic melee crossbow and snatch valuable loot to unveil the mystery of the 5th seasons. A thrilling pixel art fable with rewarding super secrets, screen filling bosses and thriving exploration. This is 16-bit how you remember it!5 SEASONS!Switch between various seasons to explore new areas, outfox enemies and uncover amazing secrets.MAGIC MELEE CROSSBOW!Wield a weapon like no other to shoot, slash, slide and switch seasons.FOXTASTIC FABLE!Help Rick the Fox uncover the mystery of the 5th season and bring back justice to the forests and its inhabitants.RETROTAINMENT!16-bit how you remember it with gorgeous pixel art and a catchy chiptunes soundtrack.ACTION PLATFORMER!A thrilling adventure with engaging RPG elements, clever puzzles and pixel perfect platforming. 7aa9394dea Title: FOX n FORESTSGenre: Action, Adventure, Indie, RPGDeveloper:Bonus Level Entertainment, Independent Arts SoftwarePublisher:EuroVideo Medien Release Date: 17 May, 2018 FOX N FORESTS Activation Code [pack] Lovely Retrostyle platformer with astounding gameplay and awesome artstyle and sound. buy it. now.. Green coochie-cutters are never in season, Rick.I'd like to think that Fox n Forests is the result of Zootopia's economic structure completely collapsing and the idea of electing honey badger Trump didn't work as well as everyone planned causing Nick Wilde to become a thief that dresses like a tramp. In Fox n Forests, you play as Rick the Fox, not to be confused with Nick the Wilde, as you embark on a journey to save the forest and the Great Season Tree. Although this is a solo journey, you will be accompanied, sort of, by a wise-cracking, Kentucky Fried pigeon named Patty. Aside from being the comic relief, she is also responsible for running the various shops as well as flying you to certain destinations on occasion. Changing the seasons is so much fun and you even get a different music track that plays for each respective season. The character animations are really fluid and enjoyable to watch and I hope you like puns because this game is punny AF. Standard stages and boss battles are challenging and fun to play. Don't you dare ask for a hint when the boss of each respective stage wrecks you! This game is a 16-bit symphony of colorful stages and great music. The game boasts eight stages, four boss battles, and four hidden-ish bonus stages to play. There are collectables in the game like seeds, stone wheels(?), and crystals to collect and with RPG-like mechanics implemented; you'll be at this game for hours trying to level up and find every little Knick-Knack in order to 100% the game. Even though I can't get enough of this game; I don't think that everyone will gravitate to it as I did. Enemy placement is vigorous and combining this with some of the level designs are downright diabolical. Also, you need to collect a certain amount of seeds in order to plant new trees(progress to different seasons) and that's a bit of a downer. Another pace-breaker happens when you're beaten by a stage boss. For some reason, you're placed back at the map screen and when you play the stage again you're forced to skip the dialogue in order to try again. IT WAS ANNOYING! The biggest sin this game has is Rick himself. If you are not grind happy or if you are not enfatuated with having your balls kicked on a regular basis, you may want to steer clear of this game. Rick's moveset is\u2665\u2665\u2665\u2665\u2665\u2665poor at the start and he feels as stiff as a corpse until you start buying his abilities. So either you grind level one and other stages for a while to make Rick feel more fluid or you recklessly say goodbye to your virginity because this game is pretty \u2665\u2665\u2665\u2665ing hard. I have NO desire to play a new again because I don't want to deal with stiff as a board, Rick, and that's kinda bad. There could be a new game plus option that allows me to put this guy in a mankini and I'd still pass...it's THAT bad. To clarify, just a little, I\u2019d gladly replay on a clear save file as opposed to starting over.Is it worth $10(I paid $8)? I honestly think that you should grind it out a bit at level one so you can play it because besides that little flub I totally recommend this game. I bought it twice. TWICE! I own it on the Switch and I grind my happy\u2665\u2665\u2665\u2665\u2665to kill some time. Well that and I'm hoping the extra cash can be put toward a new wardrobe for Rick. I know your "naughty", sir (the game's description not mine) but put some pants on and lower that leg, I can see your cojones..... Pretty fun. A colorful game with cool 2D sprites and retro music. Having to redo levels several times can get a bit annoying and the hitboxes felt weird sometimes but I think it's a solid game. What convinced me to buy it was the amazing plot and dialogue... who am I kidding, I bought it for the shirtless fox guy on the cover art lol. I am enjoying this game so far. It's a solid retro platformer that does have a neat gimmick to it. If you are into these types of games, then I would go for it. Be warned though, if you are not for backtracking older levels, then this one might not be for you. While I am enjoying this and feel like I got my money's worth, I feel like there might be people that disagree and it would probably be best to get this on sale. Which is understandable because there are plenty of 2D retro platformers on Steam. I do have some of issues with it.- The first one being that there are times that you might get stuck in between platforms and there would be nothing that you can do but quit out and lose all the progress that you had made on that particular level. I'm sure that this problem seems like it would be fairly easily patchable. Another note that someone else had recommended would be a button or command that would kill yourself so you can at least go back to the checkpoint, which is also be a good idea.- The other gripe that I have, and I'm not sure if its just me, but that text seems difficult to read. It's like the text blends into the background for me. - Some sections where you would transistion from a sesaon to another, you might be unaware to what the hazards are when you transition. The biggest example of this would be the fire level where you fly. Using the season change in this could kill you instantly when you didn't know there was something there to begin with. Though this might be a design choice from the creator.- There's no way to exit the game without alt+tabbing out.- Animal PunsAll in all I think that its fun, and while it has issues, they would probably be easily patchable. Plenty of the problems seem like quality of life problems, and most of the gameplay itself is fine. There is potential in this game, and it will no doubt be better on out from here.3.5 \/5. I'm not a backer to this game, I just saw it through a group's discord and became interested in the product. Since I'm one of the first to play I might as well give my thoughts so you know what you're getting intoAt first glance, it looks like a standard indie-platformer with a furry themed character. However when I looked at it I knew what it was. It's an adventure platformer, a genre that is not common within the current norm. This is not Shantae, this is not Shovel Knight, this is not Freedom Planet which is not a bad thing as it's able to give a reason to add to your library of games with no real alternative currently.This game is very similar to that of Act Raiser and Demon's Crest back in the SNES days. A small handful of large levels filled with secrets but formulated in a way that gives it the feel where the ultimate goal is reaching the end. Finding these secrets will reward you with currency which you can purchase various tools to help your overall progression of the game. The stages themselves will have various obsticles that feel threatening enough to make them like get from point A to point B games. Though quantity of levels is small, the amount of hidden stash and various paths makes it easy and appealing to replay.The main gimmick of the gameplay is the ability to change season. Though it sounds unique, the mechanic is ultimatly just switching between two stages. Various hazords get removed and other platforms appear. Nothing too special but it adds a little to the general gameplay which is very solid. The main character has a veriety of melee and projectile based tools to use which works well as the game's desigin is not afraid to throw enemies at you. You'll find various ways to get yourself out of situations and you will feel like you're in constant danger of your enviroment which keeps you as a player in check and on your toes. It's not difficult, but it does offer challenge.This is a well made game that's fun but that's pretty much it. You're paying for exactly what you see and it won't appeal to everyone. But if it interested you, then go for it.. I wanted to love this game as it's music is fantastic, it's appearance and animations are top tier, but the actual responsiveness of controls and certain aspects of the platforming that rely on RNG hamper this from being the consistent SNES platformer experience that I expected this to be. I wanted to recommend this and maybe a patch will fix it but I'm not sticking around for that.. I am enjoying this game so far. It's a solid retro platformer that does have a neat gimmick to it. If you are into these types of games, then I would go for it. Be warned though, if you are not for backtracking older levels, then this one might not be for you. While I am enjoying this and feel like I got my money's worth, I feel like there might be people that disagree and it would probably be best to get this on sale. Which is understandable because there are plenty of 2D retro platformers on Steam. I do have some of issues with it.- The first one being that there are times that you might get stuck in between platforms and there would be nothing that you can do but quit out and lose all the progress that you had made on that particular level. I'm sure that this problem seems like it would be fairly easily patchable. Another note that someone else had recommended would be a button or command that would kill yourself so you can at least go back to the checkpoint, which is also be a good idea.- The other gripe that I have, and I'm not sure if its just me, but that text seems difficult to read. It's like the text blends into the background for me. - Some sections where you would transistion from a sesaon to another, you might be unaware to what the hazards are when you transition. The biggest example of this would be the fire level where you fly. Using the season change in this could kill you instantly when you didn't know there was something there to begin with. Though this might be a design choice from the creator.- There's no way to exit the game without alt+tabbing out.- Animal PunsAll in all I think that its fun, and while it has issues, they would probably be easily patchable. Plenty of the problems seem like quality of life problems, and most of the gameplay itself is fine. There is potential in this game, and it will no doubt be better on out from here.3.5 \/5. Awesome Game! It really feels like an original SNES experience.. I first saw stuff about this game over a year ago, I think, I don't remember, it's been awhile and I was intrigued. Mostly because the main character was a fox, but it also looked fun. I don't usually play platformer games often, so it's not a genre I'm too familiar but I think this game is pretty fun from what I've played.The controls are good, movement feels a little slow but it's not frustratingly slow. I love the pixel art and the music. There does seem to be a lot of back tracking once you get more abilities, but I'm alright with that. I'm excited to play this game more, first impressions are good so far!Also to people not sure how to exit the game on PC, once you quit to the main menu you have to hit the esc key and it will close the game. Not obvious, probably something they should patch in, like a quit button.. You can only shoot bolts when you're standing, and have to melee when you jump\\duck\\look up? Can't they just separate the melee and ranged attacks to different buttons? Just assign them each to a button (X and B on a controller, which both do the same thing at the moment) and problem solved. How hard is it?Also, you can't attack when double-jumping, while there are plenty of respawning, floating enemies. I found this out after only 5 minutes into the game. What the hell is this BS? Refunded.

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